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ENGAGEMENT CONTINUES TO GROW ACROSS GAMING AND E-SPORTS 10 MAR 2021

Gaming

ENGAGEMENT CONTINUES TO GROW ACROSS GAMING AND E-SPORTS

The global games live-streaming audience will reach 728.8 million by the end of 2021, a +10% increase over 2020’s audience number, according to Newzoo’s “2021 Global E-sports and Live Streaming Market” report.
WILL THE FUTURE OF VIDEO GAMING BE BRIGHT AFTER THE PANDEMIC? 14 JAN 2021

Gaming

WILL THE FUTURE OF VIDEO GAMING BE BRIGHT AFTER THE PANDEMIC?

While the video game industry was trending upward well before the pandemic, it boomed with it. According to Nielsen latest report, 10 months of new behavior (during the lockdown) is far longer than it takes for it to become the norm.
THE WORLD OF CLOUD GAMING: HOW EXCITED ARE AMERICAN GAMERS? 16 DEC 2020

Gaming

THE WORLD OF CLOUD GAMING: HOW EXCITED ARE AMERICAN GAMERS?

The coronavirus pandemic and the ensuing lockdown has led to a massive boom in the video gaming industry, particularly cloud gaming, according to Piplsay’s latest report.
YOUTUBE GAMING HIT 100 BILLION WATCH TIME HOURS IN 2020 9 DEC 2020

Gaming

YOUTUBE GAMING HIT 100 BILLION WATCH TIME HOURS IN 2020

In 2020, YouTube Gaming had its biggest year ever, with 100 billion watch time hours and more than 40 million active gaming channels, said the company’s Head of Gaming, Ryan Wyatt.
SVOD SERVICES TO SURPASS PAY-TV BY THE END OF 2020 24 NOV 2020

Data

SVOD SERVICES TO SURPASS PAY-TV BY THE END OF 2020

SVOD services are projected to surpass Pay TV in 30 regions. OTT has made its way into all forms of content, including sports, gaming, podcasts, theater, and business.