In its latest “Global Cloud Gaming Report,” Newzoo estimated that 21.7 million paying users of cloud gaming services spent US$1.5 billion on these services in 2021.
The gaming documentary follows Fnatic’s decision to enter an amateur team of underdogs led by Jake “Boaster” Howlett into a competition with Riot Games’ hit Valorant.
US mobile gaming ad revenues will reach US$6.26 billion in 2022, up 14.0% from US$5.49 billion in 2021, according to eMarketer, which also forecasts healthy double-digit growth will continue through 2024.
Across all five countries surveyed by Deloitte in its latest report —the United States, the United Kingdom, Germany, Brazil, and Japan— Gen Z respondents cited playing video games as their favorite entertainment activity.
Netflix announced that it is buying Boss Fight Entertainment, a small independent video game studio based in Allen, Texas, as the video streaming company pushes further into the gaming market.