In the United States, the digital gaming spending throughout the month of May totaled $977 million, which is the highest total in the local games market for a May month, according to analysts NPD Group.
The launch surpassed the USA in downloads during the first day,, with Germany topping the number of streamers, followed by the United Kingdom, Spain, and Italy. The app is ranked the 7th non-gaming app consumed worldwide in 2020.
If the spread of COVID-19 continues, that could result in increased ad spending in areas such as mobile gaming or streaming services if consumers end up spending more time at home amid the outbreak.
The company said that the highly competitive pay TV industry, with expensive content and network deals, has been slower to change than they expected and that they have decided to remain focused on its core gaming business.