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2023, a year of global growth for the FAST business 24 OCT 2023

Data

2023, a year of global growth for the FAST business

Amagi launched its ninth Quarterly Global FAST Report, which confirms that 2023 has been a successful year for the FAST sector. By 2027, OMDIA projects will grow to $12 billion in revenue, and Statista expects it will reach 1.1 billion users.
Why is Disney the undisputed leader in licensed merchandise? 5 OCT 2023

Data

Why is Disney the undisputed leader in licensed merchandise?

Whether it is Mickey Mouse t-shirts, Star Wars Lego sets or plush dolls based on the latest Pixar hit, licensed merchandise is a billion-dollar business, and The Walt Disney Company is the undisputed leader in this category, Statista said in its latest report.
Gaming remains Sony\ 9 AUG 2023

Gaming

Gaming remains Sony's most important entertainment segment

Between April and June, Sony's revenue with video games, network services relating to games, music and video, and gaming hardware reached US$5.3 billion, which comprised 26% of the company's total quarterly revenue, Statista revealed.
Why price hikes are leaving streaming customers with tough choices 16 AUG 2022

Data

Why price hikes are leaving streaming customers with tough choices

Two thirds of adults in the United States said they would cut back on subscriptions to save money in times of high inflation, and price increases could do their part in forcing people’s hands, according to recent findings from Statista.
What is behind Netflix\ 11 NOV 2021

Gaming

What is behind Netflix's interest in gaming?

According to estimates from Statista, digital gaming revenue amounted to $134 billion worldwide last year, exceeding the combined total for digital video, music and publishing.