The global value of the Virtual Reality adult content market will increase from US$716 million in 2021 to $19 billion in 2026, representing 22% of the global digital adult content market value by 2026, according to Juniper Research.
A new study from Juniper Research identified digital games as the sector to generate the highest revenue by 2026, accounting for 45% of the global market value.
Global e-sports and games streaming industry will be worth $3.5 billion by 2025, rising from $2.1 billion in 2021. This represents a growth of 70% over the next four years, according to a new study from Juniper Research.
La industria global de e-sports y streaming de videojuegos tendrá un valor de $3.5 billones para 2025, frente a los $2.1 billones que registra este año. Esto representa un crecimiento del 70% durante los próximos cuatro años, según Juniper Research.
The figure reflects a 65% increase through the end of 2020, driven by traditional broadcasters who are now combining subscription and advertising-supported monetization.