In 2022, global spending on games content and services declined by 5.6% to US$182.3 billion (-1.3% in constant currency), according to the latest data from Ampere Analysis.
83% of the gamers use mobile and other devices, 88% play on PC and other devices and 87% opt for console and other devices, according to Ampere Analysis’ “Understanding the multi-platform gamer in Western markets” webinar.