The 2022 global console gaming market declined by 7.8% (constant currency -2.1%) to US$56.2 billion, down from US$60.9 billion in 2021, Ampere Analysis noted in its latest report.
The North America and Europe games content and cloud gaming PC subscription market was worth $3.7 billion in 2021, growing 57% from $2.3 billion in 2020, according to Ampere Analysis’ latest data.
After a bit of a lull in 2020, Western telco activity in cloud gaming is at its strongest during this year, according to Ampere Analysis’ “Cloud gaming and telcos: strategies, opportunities, and challenges” webinar.