In its latest “Global Cloud Gaming Report,” Newzoo estimated that 21.7 million paying users of cloud gaming services spent US$1.5 billion on these services in 2021.
In 2022, the global esports audience will grow +8.7% year on year to reach 532 million, according to Newzoo’s “2022 Global Esports and Live Streaming Market Report.”
Highlights from the month include: Take-Two Interactive planning to buy Zynga for $12.7 billion, Microsoft planning to buy Activision Blizzard for $68.7 billion, and PlayStation announcing it will buy Bungie for $3.6 billion.
In its latest article, Newzoo used its “Consumer Insights – Game Franchises” to zoom in on current metaverse players, discovering that younger generations are already engaging with this new digital world.
Newzoo recently published its “Games Trends to Watch in 2022” article, where it analyzed the biggest trends in e-sports and games live streaming for this year.