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A new study from Juniper Research identified digital games as the sector to generate the highest revenue by 2026, accounting for 45% of the global market value.
Global e-sports and games streaming industry will be worth $3.5 billion by 2025, rising from $2.1 billion in 2021. This represents a growth of 70% over the next four years, according to a new study from Juniper Research.
La industria global de e-sports y streaming de videojuegos tendrá un valor de $3.5 billones para 2025, frente a los $2.1 billones que registra este año. Esto representa un crecimiento del 70% durante los próximos cuatro años, según Juniper Research.