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MEDIA AND ENTERTAINMENT INDUSTRY EXPECTED TO REBOUND POST-COVID IN THE UK 11 SEP 2020

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MEDIA AND ENTERTAINMENT INDUSTRY EXPECTED TO REBOUND POST-COVID IN THE UK

OTT, video gaming, music, podcast, and internet consumption increases occurred as a result of social-distancing and self-isolation. Many in-person events were transformed into digital versions.
THE SYMBIOSIS BETWEEN THE WORLD OF MUSIC AND GAMING: A RISING TREND 7 SEP 2020

Gaming

THE SYMBIOSIS BETWEEN THE WORLD OF MUSIC AND GAMING: A RISING TREND

Artists as famous as Marshmello or Travis Scott have already offered virtual concerts within videogames, an option that is becoming increasingly attractive to both brands and players.
ARNAUD VERLHAC: “E-SPORTS HAVE MORE BUSINESS POTENTIAL THAN SPORTS” 1 SEP 2020

Gaming

ARNAUD VERLHAC: “E-SPORTS HAVE MORE BUSINESS POTENTIAL THAN SPORTS”

The Director of Esports BAR, a worldwide e-sports business event, explains the reasons behind the global phenomenon of gaming, and compares its business potential with the one of sports.
BANIJAY HIRES OWAIN WALBYOFF AS CHIEF COMMERCIAL OFFICER 25 AUG 2020

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BANIJAY HIRES OWAIN WALBYOFF AS CHIEF COMMERCIAL OFFICER

The Endemol Shine alum will oversee the company’s licensing, merchandising, gaming, gambling and music interests.
CLOUD GAMING, THE INDUSTRY’S NEXT BIG THING 24 AUG 2020

Gaming

CLOUD GAMING, THE INDUSTRY’S NEXT BIG THING

Over the last few years, there has been a renewed interest in offering cloud gaming services that replicate Netflix or Spotify’s value proposition by allowing consumers to stream games over the internet, across multiple platforms.