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Research 8 ABR 2021

ONLINE VIDEO AND GAMING MARKETS REACHED US$330 BILLION IN 2020

8 ABR 2021
During last year, gaming saw a year-over-year growth of over 22%, with ISPs and CDNs reporting heavy traffic from game downloads. In total, the online video and gaming markets reached US$330 billion in 2020, according to ABI Research.

Research 26 MAR 2021

CLOUD GAMING TO PASS THE BILLION-DOLLAR MARK FOR THE FIRST TIME THIS YEAR

26 MAR 2021
This year marks a particularly exciting milestone, as cloud gaming will pass the coveted billion-dollar mark for the first time, ending at $1.4 billion cloud gaming in revenues in 2021, according to Newzoo’s update for its latest “Global Cloud Gaming Report”.

Content 18 MAR 2021

GENIUS BRANDS AND TANKEE TO DEVELOP “ROBLOX” FOR KARTOON CHANNEL!

18 MAR 2021
The show is set to become available on the channel in June of this year. The co-production stemmed from a 2-year partnership between Genius Brands and Tankee. Other content includes the gaming-themed "Roblox-themed Big B Statz Roblox Challenges" and "Sally Plays Roblox."

Contenidos 16 MAR 2021

MULATA FILMS PRESENTARÁ SU SERIE “VIDEOJUEGOS SOBRE RUEDAS” EN EL SXSW FESTIVAL

16 MAR 2021
La productora argentina participará del panel "From the console to the multi-screen world: When gaming jumps to audiovisual”, ocasión en la cual mostrará la serie producida junto a TECtv.

Digital 10 MAR 2021

ENGAGEMENT CONTINUES TO GROW ACROSS GAMING AND E-SPORTS

10 MAR 2021
The global games live-streaming audience will reach 728.8 million by the end of 2021, a +10% increase over 2020’s audience number, according to Newzoo’s “2021 Global E-sports and Live Streaming Market” report.